
Breaking into Comics the Marvel Way (pt1)
By Gavin O'Reilly
Being a fanboy can be hard. You love comics. You love comics a lot. You love comics to the detriment of personal relationships at times. It’s natural that in the world you inhabit you might aspire to be one of the creators you look up to. One of the biggest problems you can face as a fanboy is the inability to distinguish reality from fiction. This can often lead to a sometimes misplaced dream to be a comic book artist or writer. Many, myself included, talk about it an awful lot without having the gumption or plain balls to really try. So at the Kapow! comic con it was a perfect opportunity to listen to those that have done it, to hear their advice and their stories.
The “Breaking into Comics the Marvel Way” Saturday morning slot at Kapow! certainly stirred some creative urges, and gave some serious food for thought.
The line-up of creators certainly didn’t disappoint either. Luminaries including Doug Braithwaite (the successful british creator who started with 2000AD and Marvel UK with much American DC work under his belt, and now exclusive at Marvel), CB Cebulski (Marvel international talent scout), Kieron Gillen (writer of Phonogram, Thor, SWORD and current marvel hot property), Nick Lowe (Marvel editor X-men), Steve Wacker (Senior editor- Amazing Spider-man, Daredevil etc.), Leinil Yu (artist on Captain America, X-men, and most recently Superior with Mark Millar) and Adi Granov (artist on Iron Man: Extremis and Astonishing Iron Man) played hosts and took questions from the nearly-filled gallery hall.
Mister Cebulski broke set the tone with the good news that is now easier than ever to make comics and to meet other creators. Self making is easier. The bad news is that it is still very hard to get paid for doing it- there are still few jobs and many people trying to get them.
“Getting into comics is like getting out of prison”- a choice pearl of wisdom basically meaning that if an artist/writer establishes a new way to break in or be noticed, that avenue will soon close up as it will not be new anymore.
Doug Braithwaite reminisced on his entry into the comic world 25 years ago, citing licensed product as a way to break in. He got to feel the craft and learn the trade through small 8 page stories and such, this period lasted 3-4 years for him, before he started getting contacts and doing Marvel UK and licensed work (Action Force, Thundercats etc.) It seems clear from him telling his history that Doug was destined for comic art greatness- he went to Marvel UK at 15, at 17 he first worked pro, and attended the now lamented Cartoon Centre in London. He learned the basics there, built a portfolio and despite his teacher telling him otherwise, went to Marvel when he felt ready. His bottom line is that you have to be persistent; it was simply something that he really wanted to do.
Kieron Gillen cast a ray of hope for those of us who are a bit longer in the tooth but may still be keen, as he says he came to comics as an adult. 6 months after his 1st comic experience in this time he was at a convention and trying to write his first script. He cites webomics and magazine strips as allowing him to work the craft, and figure out what he really wanted to put out there. Once he had confidence he did Phonogram, with this he had the sometimes unusual opportunity to pitch openly to Image (not a Marvel or DC thing to do) and concurrently Warren Ellis was busy nabbing him onto his New Universe project as part of his drive to get new, young writers involved. He climbed the ‘8 page, 3 issue then series run’ ladder at Marvel. His advice was to work hard and get people to approach you. He had cold-pitched to the likes of Games Workshop, saying getting work out there was really the key. You don’t need to wait around for Marvel and DC- just get some work out there in the digital realm. Doug chimed in to remind us that this couldn’t have happened 25 years ago- you could end up spending ages pitching and not learning the craft.
Adi Granov offered his own experience of getting into comics via the wolrd of computer games. He began work with Nintendo straight out of college, but he originally wanted to be a poster artist. Editors found him in the end, but with reason- he had a lot of work online, and on forums. About 10-12 years ago there were a lot of forums and it really “blew up”, with editors taking notice, with sites like eatpoo gaining admiration. He rounded off stating that you really don’t have to publish on paper any more, you can do it online.
Leinil Yu tried the old school straight up submissions to publishers like Wildstorm and Dark Horse 12 or 13 years ago, with the Internet in its infancy. He had some contact with Wildstorm but the comics market then was hitting a slump but he eventually got some work after a year or so of nothing. He did a few backgrounds for Iron Man reborn at the time, and eventually Greg Wilson (Artisit of Wetworks around that time) took his work to San Diego.
That is the creators take, as for the editors present they all agreed that it takes a different kind of grit and determination. With the prevalence of the internet and working with international creators the job has become truly more 24/7 than ever before. Marvel internships were used by some, but the qualities needed were a good sense of story, and knowing how to elicit emotion. It comes as no surprise that the editorial position has the biggest inclinations towards the rat race- with examples of over 500 e-mails a day it goes without saying that you need to be a workhorse, but one of the keys is knowing how to treat people and how to get work out of people that may not be the best at getting work done on time.
I’ve got to say- as much as the idea of writing and illustrating stories is intimidating, being a bit too familiar with office culture myself, I am not sure I envy the editorial positions. Although, they do get to work with the cream of the crop, and I am sure meet some uber-cool people- but I imagine they pay for this with at least part of their sanity. Steve Wacker didn’t come into it on the normal route though- he made a play about superheroes in New York and ended up at DC after editors saw his show, and has been at Marvel now 6 years.
What was that they said at the start about a new way of breaking in being established becoming closed off? A shame, because that’s a damn swell way to get a job. So, we are familiar with our hosts and how they got doing what they do, coming up we take a look at the questions from the floor...